After 4+ weeks of coding, compiling, testing, and finally, wrestling with Apple and Google Play, I am finally ready to announce that the game is finished… or rather, released. This game is a complete rewrite of the previous one. No code was copied over. Read more
Dreamy Perplexity is a game based on controlling two characters to solve challenging puzzles. The ultimate goal is to reach the end of each level. The game is set in a floating dream world, where falling out will cause the level to restart. Read more
It has been a while since I’ve updated this website. I have been busy with coding this new game in Unreal Engine 4 for the last 3-4 weeks. Read more
I created the trailer using iMovie. The gameplay was recorded using OBS Studio. The cinematic parts were made using the Sequence editor in Unreal Engine 4, which was then recorded using OBS Studio. Read more
This is an intermediate level Unreal Engine 4 tutorial on how to save and read variables. This is useful for keeping values even when the game is not running. In my examples, I am saving GUI settings that were acquired through a settings menu in the main menu. Read more
This is a basic Unreal Engine 4 guide on how to zoom in when you hold the button and zoom out when you release the button. This is useful when making binoculars or telescopes that the player can see through. Includes adding post process effects after zooming in and resetting it after zooming out. Read more
This beginner friendly tutorial is about how to make two (or more) characters in Unreal Engine 4 move at the same time.
My experience during this game’s development:
I spent 2 weeks and 6 days, from 1/16/2017 to 2/4/2017 making this game by myself as a hobby, including planning time. In the last couple of days, I didn’t do much other than polish the game. Read more
This is my first scene in Unreal Engine 4. I used foliage, leaves, trees, rock, and water from the Unreal Marketplace. On the left there is a waterfall, and on the right, there is a forest trail.
Two Bot’s Journey is a platformer/puzzle game set in a vast sky of airborne rocks where you control two robots at once to reach the ending green diamond. Challenging jumps will test your mouse and keyboard skills, and puzzles will encourage you to think outside the box.